Thursday, 2 May 2013

Proposal


PROJECT PROPOSAL


 Section 1: 

The theme I'm going to do Is landscape concept art for a fantasy MMO RPG game. To do this I'll be working towards producing 1 final image on A3, while producing various thumbnail concepts a long the way. My final piece will be presented on a computer screen with a time lapse video of the process next to it.
The setting of my concept art will be inside a fantasy elven forest. The forest will consist of huge trees with rivers and streams running a long the forest floor. I'm going for a highly detailed painting, the kind of thing you would see once the concept has been decide, using an art style similar to Blinck (Jorge Jacinto) http://blinck.deviantart.com/ I want to do it in this style because I think he portrays a real fantasy feel in his paintings with use of great colours and imagination. He is also an artist that inspires me greatly and I hope to produce similar things to him in the future.





Section 2: 

I found it hard at first to come up with an idea on what to paint. I had a rough idea of doing some form of fantasy forest or mountainous setting, along the lines of the Elder Scrolls game 'Skryim'. So I looked into the artwork for that game and some of there previous games. I also took a screenshot from the game and painted a replica so I could figure out some techniques and the colour palette. I also looked into some films like 'The Lord of The Rings' as these a heavily fantasy based. 

I started to realise that I couldn't really produce concept art if I didnt have a brief. Usually if your doing concept art for a film or game company they would give you an idea of a setting and the concept artist would then sketch away and try to bring the clients image from his head, to something he can actually see on a piece of paper. I didnt have this, so I wouldnt have a reason to create concept art. So I decided to make a questionnaire listing things that are in fantasy games, the races, the setting, architecture....
Once this was done I then handed it around my other classmates and they ticked off there favourite things they like to see in MMO RPG games. I would then base my painting on the things that got the most marks.


Section 3: 

Week 1
Image referencing,
architecture
forest's
things that are in forest's
finding what colours to use/ colour palette

Week 2
Rough sketches
Thumbnails
image referencing

Week 3 
Sketches 
Thumbnails
Final Painting

Week 4
Final painting
Finishing touches
Put together speedpainting
Print out of final image

Week 5
set up presentation 
printed out image and speedpainting

Week 6
Hand in




Section 4: 

 I will use the normal method of evaluation - what went well? what would I change? what didn't I like?
I will also write a conclusion to my project and what I achieved from doing it. I'm also going to get an artist to write a critique on my work defining there personal opinions, what I could have changed, what went well?


Peer Feedback

I looked at Jakes blog and thought that he put his idea across really well, it was easy to understand what it was he wanted to produce. I really liked how he combined certain things to achieve his final idea. I think he's going to end up with a really interesting armour design.

The feedback I got from my peers was that it was well structured and easy to understand what I was trying to put across. They also liked the fact that I referenced an artist that really inspired me.


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